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The End ! (Solar Apocalypse) Mod

Addons / Addons 1.21




The End! (Solar Apocalypse) mod plays like a survival sprint with a hard timer. Don’t pop Pandora’s Box until you’re set. When you’re ready, place it, break it to summon the Totem of Armageddon, and start the seven-day clock. Headphones help—the new atmospheres and creature sounds are legit warnings, not just vibe.

Day 0–2 is prep. Set spawn, carve a small underground bunker with a double-door airlock, and swap flammable roofs for stone slabs. Drop a lightning rod, lantern the perimeter in a 20-block ring, and stash a water bucket on your hotbar for “oops” moments. Build two 9×9 crop beds with one water each, and route an animal pen inside your fence so food isn’t a field trip later.







Day 3–5 is infrastructure. Craft a Cartography Table and expand a locator map; banner-pin your bunker and any caves worth looting. Move furnaces and storage below ground, and split chests by “raid,” “farm,” and “travel” so you can grab kits fast. Travel at dawn/dusk and stick to covered paths—if visibility drops, crouch to listen for cues before you push.

Day 6–7 is lockdown. Only leave to hit marked POIs, then fall back before the pace spikes. Keep shield up, don’t greed third swings, and bring a spare bed outside your bunker for quick recoveries. The End! (Solar Apocalypse) mod is about discipline: plan the days, respect the timer, and your world won’t eat you.

Installation guile:
- Download file Addon;
- Use minecraft
- Open the downloaded file to install;
- Activate the settings;
- Play with the new mod!


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