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Entity Random Multiplier Loot Mod

Addons / Addons 1.21




Entity Random Multiplier Loot Mod takes the normal “kill → get the same drops every time” loop and shakes it up in the best way. Instead of always getting a flat amount of loot, every time you kill something there’s a chance the drops get multiplied inside a random range. One zombie might give you basically nothing, and the next one might explode into a pile of loot big enough to fill your inventory. It’s still survival, but now every fight feels like a mini slot machine.

The clever part is how it scales. On worlds or servers where performance actually matters, Entity Random Multiplier Loot Mod can read the server’s memory tier and adjust automatically, so you’re not nuking TPS just because someone started farming mobs in a corner. If you don’t care about that and just want full chaos, you can override everything with your own min/max values and build your own loot curve.

Drops only get multiplied when a player lands the kill, so environmental deaths or weird farm glitches don’t trigger extra loot. It works in every dimension—Overworld, Nether, End—so whether you’re grinding endermen, wither skeletons, or just your local cow population, your loot runs always have that extra “maybe this is the jackpot” feeling.

Installation guile:
- Download file Addon;
- Use minecraft
- Open the downloaded file to install;
- Activate the settings;
- Play with the new mod!

entityrandommultiplierloot_v1_0_0.mcpack [344.88 Kb] (downloads: 1)

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